Login Sign up. To review, open the file in an editor that reveals hidden Unicode characters. | 13.17 KB, C++ | 17 min ago This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. | 13.19 KB, JSON | 19 min ago It offers tools designed to make the game simpler to play,, The Jailbreak Script Gui is now available. 16 min ago robloxhacks / JailBreak Best Script Gui Go to file Go to file T; Go to line L; Copy path Copy permalink; This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Pastebin . Latest commit 0622278 on Sep 13, 2020 History. Text = "You need to wait for the bank to open! 19 min ago | 13.17 KB, C++ | About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . Search. JAILBREAK. BackgroundColor3 = Color3.fromRGB(0,155,232), exit.MouseButton1Click:connect(function(), local TeleportsFrame = CreateFrame("Teleports"), local BankIn = CreateButton("Bank (In)", TeleportsFrame), BankIn.MouseButton1Click:connect(function(), local BankOut = CreateButton("Bank (Out)", TeleportsFrame), BankOut.MouseButton1Click:connect(function(), local JailIn = CreateButton("Jail (In)", TeleportsFrame), JailIn.MouseButton1Click:connect(function(), local JailOut = CreateButton("Jail (Out)", TeleportsFrame), JailOut.MouseButton1Click:connect(function(), local Garage = CreateButton("Garage", TeleportsFrame), Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80), Garage.MouseButton1Click:connect(function(), local JewelIn = CreateButton("Jewelry (In)", TeleportsFrame), JewelIn.MouseButton1Click:connect(function(), local JewelOut = CreateButton("Jewelry (Out)", TeleportsFrame), JewelOut.Position = UDim2.new(0,135,0,80), JewelOut.MouseButton1Click:connect(function(), local Crim1 = CreateButton("Crim base 1", TeleportsFrame), Crim1.MouseButton1Click:connect(function(), local Crim2 = CreateButton("Crim base 2", TeleportsFrame), Crim2.MouseButton1Click:connect(function(), local Donut = CreateButton("Donut Shop", TeleportsFrame), Donut.MouseButton1Click:connect(function(), local Gas = CreateButton("Gas Station", TeleportsFrame), local TeleportsBtn = CreateButton("Teleports", MenuLabel), TeleportsBtn.Position = UDim2.new(0.5,-50,0,60), TeleportsBtn.MouseButton1Click:connect(function(), local StuffBtn = CreateButton("Stuff", MenuLabel), StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40), StuffBtn.MouseButton1Click:connect(function(), local RemoveDoors = CreateButton("Remove Doors", StuffFrame), RemoveDoors.Position = UDim2.new(0,10,0,50), RemoveDoors.MouseButton1Click:connect(function(), local doors = workspace:FindFirstChild("Doors"), local Platform = CreateButton("Platform", StuffFrame), Platform.Position = UDim2.new(0.5,-60,0,50), Platform.MouseButton1Click:connect(function(), local p = Instance.new("Part", workspace), p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0), plr.Character:MoveTo(p.Position + Vector3.new(0,1,0)), if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then, local Tracers = CreateButton("Tracers: None", StuffFrame), Tracers.Position = UDim2.new(1,-150,0,50), Tracers.MouseButton1Click:connect(function(), local teams = {"None", "Police", "Criminal", "Prisoner"}, local Btool = CreateButton("Btool: Off", StuffFrame), Btool.MouseButton1Click:connect(function(), local newstatus = status == "On" and "Off" or status == "Off" and "On", BtoolActive = newstatus == "On" and true or newstatus == "Off" and false, local sb = Instance.new("SelectionBox", workspace.CurrentCamera), local ev = m.Button1Down:connect(function(), local sb = workspace.CurrentCamera:FindFirstChildOfClass("SelectionBox"), local ClickTp = CreateButton("ClickTp: Off", StuffFrame), ClickTp.MouseButton1Click:connect(function(), local newstatus = status == "Off" and "On" or status == "On" and "Off", ClickTpEnabled = newstatus == "On" and true or newstatus == "Off" and false, local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position, local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude, ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red(), ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green(), beam.Size = Vector3.new(0.3,0.3,dist - 0.5), beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5), local Gravity = CreateButton("Low Gravity", StuffFrame), Gravity.MouseButton1Click:connect(function(), local t = Gravity.Text == "Low Gravity" and true or false, Gravity.Text = t and "Normal Gravity" or "Low Gravity", game:GetService("UserInputService").JumpRequest:connect(function(), game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping"), local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame), InfiniteJump.Position = UDim2.new(0,10,0,130), InfiniteJump.Size = UDim2.new(0,150,0,30), InfiniteJump.MouseButton1Click:connect(function(), local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol, local new = state == "Off" and "On" or state == "On" and "Off", InfiniteJump.Text = "Infinite Jump: " .. new, local ItemsGiver = CreateButton("Items Giver", StuffFrame), ItemsGiver.Position = UDim2.new(0,170,0,130), ItemsGiver.MouseButton1Click:connect(function(), if not workspace:FindFirstChild("Givers") then return end, v.ClickDetector.Parent = v.OriginalParent, p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame, for i,v in pairs(workspace.Givers:GetChildren()) do, local cd = v:FindFirstChildOfClass"ClickDetector", newt.Event = cd.MouseClick:connect(function(), local BankAutoRobBtn = CreateButton("Bank AutoRob", StuffFrame), BankAutoRobBtn.Position = UDim2.new(0,280,0,130), BankAutoRobBtn.Size = UDim2.new(0,115,0,30), BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0), BankAutoRobBtn.MouseButton1Click:connect(function(), local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1], game:GetService("StarterGui"):SetCore("SendNotification",{. Text = "You need to get closer to the bank (use tp)", local TpStores = CreateButton("Tp Stores", StuffFrame), TpStores.Position = UDim2.new(0,10,0,170), TpStores.MouseButton1Click:connect(function(), local a = getfenv()[string.char(118, 110, 113, 106, 114, 111, 96, 98, 100)]:FindFirstChild(string.char(82, 108, 96, 107, 107, 82, 115, 110, 113, 100, 114)), v[string.char(83, 113, 96, 109, 114, 111, 96, 113, 100, 109, 98, 120)] = 0, v[string.char(66, 69, 113, 96, 108, 100)] = plr[string.char(66, 103, 96, 113, 96, 98, 115, 100, 113)]:WaitForChild(string.char(71, 116, 108, 96, 109, 110, 104, 99, 81, 110, 110, 115, 79, 96, 113, 115))[string.char(66, 69, 113, 96, 108, 100)] * CFrame.new(math.random(-3,3),0,math.random(-3,3)), local InfAmmo = CreateButton("Inf Ammo", StuffFrame), InfAmmo.Position = UDim2.new(0,StuffFrame.AbsoluteSize.X - 110,0,170), InfAmmo.MouseButton1Click:connect(function(), plr:FindFirstChildOfClass"PlayerGui".MainGui.Ammo.MagSize.RobloxLocked = true, local SettingsFrame = CreateFrame("More Stuff"), local Settingsbtn = CreateButton("More Stuff", MenuLabel), Settingsbtn.Position = StuffBtn.Position + UDim2.new(0,0,0,40), Settingsbtn.MouseButton1Click:connect(function(), local TpMethodBtn = CreateButton("Teleport Method: 2", SettingsFrame), TpMethodBtn.Position = UDim2.new(0,10,0,50), TpMethodBtn.MouseButton1Click:connect(function(), local curr = TpMethodBtn.Text:sub(string.len("Teleport Method: ") + 1), local new = curr == 1 and 2 or curr == 2 and 1, TpMethodBtn.Text = "Teleport Method: " .. new, Position = TpMethodBtn.Position + UDim2.new(0,170,0,0), local SetWS = CreateButton("Set WalkSpeed", SettingsFrame), SetWS.Position = WalkSpeedTB.Position + UDim2.new(0,50,0,0), SetWS.MouseButton1Click:connect(function(), plr.Character.Humanoid.WalkSpeed = tonumber(WalkSpeedTB.Text) or 16, Position = SetWS.Position + UDim2.new(0,120,0,0), LockWS.MouseButton1Click:connect(function(), LockWS.BackgroundColor3 = WalkSpeedLocked and Color3.new(0,1,0) or Color3.new(1,0,0), Position = TpMethodBtn.Position + UDim2.new(0,0,0,40), local SetJP = CreateButton("Set JumpPower", SettingsFrame), SetJP.Position = JumpPowerTB.Position + UDim2.new(0,50,0,0), SetJP.MouseButton1Click:connect(function(), plr.Character.Humanoid.JumpPower = tonumber(JumpPowerTB.Text) or 50, Position = SetJP.Position + UDim2.new(0,120,0,0), LockJP.MouseButton1Click:connect(function(), LockJP.BackgroundColor3 = JumpPowerLocked and Color3.new(0,1,0) or Color3.new(1,0,0), local NoClip = CreateButton("NoClip", SettingsFrame), NoClip.Position = LockJP.Position + UDim2.new(0,40,0,0), NoClip.MouseButton1Click:connect(function(), NoClip.BackgroundColor3 = NoClipActive and Color3.new(0,1,0) or Color3.new(1,0,0), plr.Character:WaitForChild"Humanoid":SetStateEnabled(11, true), NoClip.BackgroundColor3 = Color3.new(1,0,0), if self == t and i == "StrafingNoPhysics" and not checkcaller() then, if (i == "WalkSpeed" and WalkSpeedLocked and not checkcaller()) or (i == "JumpPower" and JumpPowerLocked and not checkcaller()) then, local ExitBtn = CreateButton("Exit", MenuLabel), ExitBtn.Position = Settingsbtn.Position + UDim2.new(0,0,0,40), ExitBtn.MouseButton1Click:connect(function(), local BankJewelStatus = Create "TextLabel" {, local BankStatus = BankJewelStatus:Clone(), BankStatus.Position = UDim2.new(0,46,0,220), BankStatus.TextColor3 = Color3.new(1,0,0), JewelryStatus.Size = UDim2.new(0,100,0,100), JewelryStatus.Position = UDim2.new(0,59,0,232), JewelryStatus.TextColor3 = Color3.new(1,0,0), main:TweenPosition(UDim2.new(0.5,-200,0.5,-150)), local ev = main.MouseEnter:connect(function(), for i,v in pairs(main:GetDescendants()) do, TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween), main:TweenSize(UDim2.new(0,400,0,50),nil,nil,nil,true), main:TweenSize(UDim2.new(0,400,0,300),nil,nil,nil,true), local DuffelBag = game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, 2219040), char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(), Info:GetPropertyChangedSignal("Transparency"):Connect(function(), BankStatus.TextColor3 = Color3.new(0,1,0), BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0), local cb = Instance.new("BindableFunction"). | 2.73 KB, C++ | Pastebin is a website where you can store text online for a set period of time. | 13.19 KB, JSON | 19 min ago ",Duration=15,Button1="Dismiss",Button2="Teleport",Callback=aw})else _.Text="Jewelry:Closed"_.TextColor3=Color3.new(1,0,0)end end)_.Text=at.Transparency==0 and"Jewelry:Closed"or"Jewelry:Open"_.TextColor3=at.Transparency==0 and Color3.new(1,0,0)or Color3.new(0,1,0)end)pcall(function()local as=workspace:FindFirstChild("Banks"):GetChildren()[1]local at=as.Extra.Sign.Decal;at:GetPropertyChangedSignal("Transparency"):Connect(function()if at.Transparency~=0 then a0.Text="Bank:Open"a0.TextColor3=Color3.new(0,1,0)local aw=Instance.new("BindableFunction")aw.OnInvoke=function(ax)if ax=="Teleport"then JailbreakTp(10,18,784)end end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="Bank is ready! Roblox Jailbreak Script GUI [Autofarm, ESP + MORE] (Pastebin 2022)#Roblox #Jailbreak #Vapour [ . ",Text="You need to wait for the bank to open! Boss November 7, 2022. BackgroundColor3 = Color3.fromRGB(0,155,232), exit.MouseButton1Click:connect(function(), local TeleportsFrame = CreateFrame("Teleports"), local BankIn = CreateButton("Bank (In)", TeleportsFrame), BankIn.MouseButton1Click:connect(function(), local BankOut = CreateButton("Bank (Out)", TeleportsFrame), BankOut.MouseButton1Click:connect(function(), local JailIn = CreateButton("Jail (In)", TeleportsFrame), JailIn.MouseButton1Click:connect(function(), local JailOut = CreateButton("Jail (Out)", TeleportsFrame), JailOut.MouseButton1Click:connect(function(), local Garage = CreateButton("Garage", TeleportsFrame), Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80), Garage.MouseButton1Click:connect(function(), local JewelIn = CreateButton("Jewelry (In)", TeleportsFrame), JewelIn.MouseButton1Click:connect(function(), local JewelOut = CreateButton("Jewelry (Out)", TeleportsFrame), JewelOut.Position = UDim2.new(0,135,0,80), JewelOut.MouseButton1Click:connect(function(), local Crim1 = CreateButton("Crim base 1", TeleportsFrame), Crim1.MouseButton1Click:connect(function(), local Crim2 = CreateButton("Crim base 2", TeleportsFrame), Crim2.MouseButton1Click:connect(function(), local Donut = CreateButton("Donut Shop", TeleportsFrame), Donut.MouseButton1Click:connect(function(), local Gas = CreateButton("Gas Station", TeleportsFrame), local TeleportsBtn = CreateButton("Teleports", MenuLabel), TeleportsBtn.Position = UDim2.new(0.5,-50,0,60), TeleportsBtn.MouseButton1Click:connect(function(), local StuffBtn = CreateButton("Stuff", MenuLabel), StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40), StuffBtn.MouseButton1Click:connect(function(), local RemoveDoors = CreateButton("Remove Doors", StuffFrame), RemoveDoors.Position = UDim2.new(0,10,0,50), RemoveDoors.MouseButton1Click:connect(function(), local doors = workspace:FindFirstChild("Doors"), local Platform = CreateButton("Platform", StuffFrame), Platform.Position = UDim2.new(0.5,-60,0,50), Platform.MouseButton1Click:connect(function(), local p = Instance.new("Part", workspace), p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0), plr.Character:MoveTo(p.Position + Vector3.new(0,1,0)), if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then, local Tracers = CreateButton("Tracers: None", StuffFrame), Tracers.Position = UDim2.new(1,-150,0,50), Tracers.MouseButton1Click:connect(function(), local teams = {"None", "Police", "Criminal", "Prisoner"}, local Btool = CreateButton("Btool: Off", StuffFrame), Btool.MouseButton1Click:connect(function(), local newstatus = status == "On" and "Off" or status == "Off" and "On", BtoolActive = newstatus == "On" and true or newstatus == "Off" and false, local sb = Instance.new("SelectionBox", workspace.CurrentCamera), local ev = m.Button1Down:connect(function(), local sb = workspace.CurrentCamera:FindFirstChildOfClass("SelectionBox"), local ClickTp = CreateButton("ClickTp: Off", StuffFrame), ClickTp.MouseButton1Click:connect(function(), local newstatus = status == "Off" and "On" or status == "On" and "Off", ClickTpEnabled = newstatus == "On" and true or newstatus == "Off" and false, local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position, local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude, ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red(), ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green(), beam.Size = Vector3.new(0.3,0.3,dist - 0.5), beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5), local Gravity = CreateButton("Low Gravity", StuffFrame), Gravity.MouseButton1Click:connect(function(), local t = Gravity.Text == "Low Gravity" and true or false, Gravity.Text = t and "Normal Gravity" or "Low Gravity", game:GetService("UserInputService").JumpRequest:connect(function(), game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping"), local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame), InfiniteJump.Position = UDim2.new(0,10,0,130), InfiniteJump.Size = UDim2.new(0,150,0,30), InfiniteJump.MouseButton1Click:connect(function(), local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol, local new = state == "Off" and "On" or state == "On" and "Off", InfiniteJump.Text = "Infinite Jump: " .. new, local ItemsGiver = CreateButton("Items Giver", StuffFrame), ItemsGiver.Position = UDim2.new(0,170,0,130), ItemsGiver.MouseButton1Click:connect(function(), if not workspace:FindFirstChild("Givers") then return end, v.ClickDetector.Parent = v.OriginalParent, p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame, for i,v in pairs(workspace.Givers:GetChildren()) do, local cd = v:FindFirstChildOfClass"ClickDetector", newt.Event = cd.MouseClick:connect(function(), local BankAutoRobBtn = CreateButton("Bank AutoRob", StuffFrame), BankAutoRobBtn.Position = UDim2.new(0,280,0,130), BankAutoRobBtn.Size = UDim2.new(0,115,0,30), BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0), BankAutoRobBtn.MouseButton1Click:connect(function(), local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1], game:GetService("StarterGui"):SetCore("SendNotification",{.